Create a RenderingContext (2d, webgl, webgl2, bitmaprenderer, webgpu), optionally offscreen for possible use in a Worker.
See the example and its source with a Worker implementation.
npm install canvas-context
import createCanvasContext from "canvas-context";
const { context, canvas } = createCanvasContext("2d", {
width: 100,
height: 100,
offscreen: true,
});
"2d"
| "webgl"
| "experimental-webgl"
| "webgl2"
| "webgl2-compute"
| "bitmaprenderer"
| "gpupresent"
| "webgpu"
A DOMString containing the context identifier defining the drawing context associated to the canvas.
Object
Options for canvas creation. All optional.
Object
CanvasContextReturnValue
⏏Create a RenderingContext (2d, webgl, webgl2, bitmaprenderer, webgpu), optionally offscreen for possible use in a Worker.
Kind: Exported function
Param | Type | Default |
---|---|---|
[contextType] | ContextType |
"2d" |
[options] | CanvasContextOptions |
{} |
"2d"
| "webgl"
| "experimental-webgl"
| "webgl2"
| "webgl2-compute"
| "bitmaprenderer"
| "gpupresent"
| "webgpu"
A DOMString containing the context identifier defining the drawing context associated to the canvas.
Object
Options for canvas creation. All optional.
Kind: global typedef Properties
Name | Type | Default | Description |
---|---|---|---|
[width] | number |
300 |
Request an initial canvas width. |
[height] | number |
150 |
Request an initial canvas height. |
[offscreen] | boolean |
false |
Request an offscreen canvas. |
[worker] | boolean |
false |
Handle use in a worker. |
[contextAttributes] | CanvasRenderingContext2DSettings | WebGLContextAttributes |
{} |
Attributes to be passed to getContext. |
Object
Kind: global typedef Properties
Name | Type |
---|---|
canvas | HTMLCanvasElement | OffscreenCanvas |
context | RenderingContext |
MIT. See license file.